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44 typedef std::shared_ptr<AngularVelocity3D>
Ptr;
49 typedef std::shared_ptr<AngularVelocity3D const>
ConstPtr;
98 return (
x == other.
x) && (
y == other.
y) && (
z == other.
z);
135 #ifndef GEN_GUARD_AD_PHYSICS_ANGULARVELOCITY3D
136 #define GEN_GUARD_AD_PHYSICS_ANGULARVELOCITY3D
157 os <<
"AngularVelocity3D(";
179 stringstream sstream;
181 return sstream.str();
184 #endif // GEN_GUARD_AD_PHYSICS_ANGULARVELOCITY3D
namespace ad
Definition: Acceleration.hpp:30
AngularVelocity3D & operator=(const AngularVelocity3D &other)=default
standard assignment operator
::ad::physics::AngularVelocity z
Definition: AngularVelocity3D.hpp:126
~AngularVelocity3D()=default
standard destructor
std::shared_ptr< AngularVelocity3D > Ptr
Smart pointer on AngularVelocity3D.
Definition: AngularVelocity3D.hpp:44
DataType AngularVelocity3D.
Definition: AngularVelocity3D.hpp:39
bool operator!=(const AngularVelocity3D &other) const
standard comparison operator
Definition: AngularVelocity3D.hpp:108
bool operator==(const AngularVelocity3D &other) const
standard comparison operator
Definition: AngularVelocity3D.hpp:96
std::shared_ptr< AngularVelocity3D const > ConstPtr
Smart pointer on constant AngularVelocity3D.
Definition: AngularVelocity3D.hpp:49
std::string to_string(::ad::physics::Acceleration const &value)
overload of the std::to_string for Acceleration
Definition: Acceleration.hpp:559
DataType AngularVelocity.
Definition: AngularVelocity.hpp:59
::ad::physics::AngularVelocity x
Definition: AngularVelocity3D.hpp:116
::ad::physics::AngularVelocity y
Definition: AngularVelocity3D.hpp:121
AngularVelocity3D()=default
standard constructor
std::ostream & operator<<(std::ostream &os, Acceleration const &_value)
standard ostream operator
Definition: Acceleration.hpp:547