ad_physics
Public Member Functions | Static Public Member Functions | Static Public Attributes | List of all members
ad::physics::AngularVelocity Class Reference

DataType AngularVelocity. More...

#include <ad/physics/AngularVelocity.hpp>

Public Member Functions

 AngularVelocity ()
 default constructor More...
 
_AD_PHYSICS_ANGULARVELOCITY_EXPLICIT_CONVERSION_ AngularVelocity (double const iAngularVelocity)
 standard constructor More...
 
 AngularVelocity (const AngularVelocity &other)=default
 standard copy constructor
 
 AngularVelocity (AngularVelocity &&other)=default
 standard move constructor
 
AngularVelocityoperator= (const AngularVelocity &other)=default
 standard assignment operator More...
 
AngularVelocityoperator= (AngularVelocity &&other)=default
 standard move operator More...
 
bool operator== (const AngularVelocity &other) const
 standard comparison operator More...
 
bool operator!= (const AngularVelocity &other) const
 standard comparison operator More...
 
bool operator> (const AngularVelocity &other) const
 standard comparison operator More...
 
bool operator< (const AngularVelocity &other) const
 standard comparison operator More...
 
bool operator>= (const AngularVelocity &other) const
 standard comparison operator More...
 
bool operator<= (const AngularVelocity &other) const
 standard comparison operator More...
 
AngularVelocity operator+ (const AngularVelocity &other) const
 standard arithmetic operator More...
 
AngularVelocityoperator+= (const AngularVelocity &other)
 standard arithmetic operator More...
 
AngularVelocity operator- (const AngularVelocity &other) const
 standard arithmetic operator More...
 
AngularVelocity operator-= (const AngularVelocity &other)
 standard arithmetic operator More...
 
AngularVelocity operator* (const double &scalar) const
 standard arithmetic operator More...
 
AngularVelocity operator/ (const double &scalar) const
 standard arithmetic operator More...
 
double operator/ (const AngularVelocity &other) const
 standard arithmetic operator More...
 
AngularVelocity operator- () const
 standard arithmetic operator More...
 
_AD_PHYSICS_ANGULARVELOCITY_EXPLICIT_CONVERSION_ operator double () const
 conversion to base type: double More...
 
bool isValid () const
 
void ensureValid () const
 ensure that the AngularVelocity is valid More...
 
void ensureValidNonZero () const
 ensure that the AngularVelocity is valid and non zero More...
 

Static Public Member Functions

static AngularVelocity getMin ()
 get minimum valid AngularVelocity (i.e. cMinValue)
 
static AngularVelocity getMax ()
 get maximum valid AngularVelocity (i.e. cMaxValue)
 
static AngularVelocity getPrecision ()
 get assumed accuracy of AngularVelocity (i.e. cPrecisionValue)
 

Static Public Attributes

static const double cMinValue
 constant defining the minimum valid AngularVelocity value (used in isValid())
 
static const double cMaxValue
 constant defining the maximum valid AngularVelocity value (used in isValid())
 
static const double cPrecisionValue
 constant defining the assumed AngularVelocity value accuracy (used in comparison operator==(), operator!=())
 

Detailed Description

DataType AngularVelocity.

The rate of change of angular velocity of an object with respect to time. The unit is: RadianPerSecond

Constructor & Destructor Documentation

◆ AngularVelocity() [1/2]

ad::physics::AngularVelocity::AngularVelocity ( )
inline

default constructor

The default value of AngularVelocity is: std::numeric_limits<double>::quiet_NaN()

◆ AngularVelocity() [2/2]

_AD_PHYSICS_ANGULARVELOCITY_EXPLICIT_CONVERSION_ ad::physics::AngularVelocity::AngularVelocity ( double const  iAngularVelocity)
inline

standard constructor

Note
_AD_PHYSICS_ANGULARVELOCITY_EXPLICIT_CONVERSION_ defines, if only an explicit conversion is allowed.

Member Function Documentation

◆ ensureValid()

void ad::physics::AngularVelocity::ensureValid ( ) const
inline

ensure that the AngularVelocity is valid

Throws an std::out_of_range() exception if the AngularVelocity in not valid (i.e. isValid() returns false)

◆ ensureValidNonZero()

void ad::physics::AngularVelocity::ensureValidNonZero ( ) const
inline

ensure that the AngularVelocity is valid and non zero

Throws an std::out_of_range() exception if the AngularVelocity in not valid or zero (i.e. isValid() returns false)

◆ isValid()

bool ad::physics::AngularVelocity::isValid ( ) const
inline
Returns
true if the AngularVelocity in a valid range

An AngularVelocity value is defined to be valid if:

◆ operator double()

_AD_PHYSICS_ANGULARVELOCITY_EXPLICIT_CONVERSION_ ad::physics::AngularVelocity::operator double ( ) const
inline

conversion to base type: double

Note
the conversion to the base type removes the physical unit. _AD_PHYSICS_ANGULARVELOCITY_EXPLICIT_CONVERSION_ defines, if only explicit calls are allowed.

◆ operator!=()

bool ad::physics::AngularVelocity::operator!= ( const AngularVelocity other) const
inline

standard comparison operator

Parameters
[in]otherOther AngularVelocity.
Returns
true if one of the AngularVelocity is not valid or they can be taken as numerically different

◆ operator*()

AngularVelocity ad::physics::AngularVelocity::operator* ( const double &  scalar) const
inline

standard arithmetic operator

Parameters
[in]scalarScalar double value
Returns
Result of arithmetic operation.
Note
throws a std::out_of_range exception if value or the result of the operation is not valid

◆ operator+()

AngularVelocity ad::physics::AngularVelocity::operator+ ( const AngularVelocity other) const
inline

standard arithmetic operator

Parameters
[in]otherOther AngularVelocity
Returns
Result of arithmetic operation.
Note
throws a std::out_of_range exception if one of the two operands or the result of the operation is not valid

◆ operator+=()

AngularVelocity& ad::physics::AngularVelocity::operator+= ( const AngularVelocity other)
inline

standard arithmetic operator

Parameters
[in]otherOther AngularVelocity
Returns
Result of arithmetic operation.
Note
throws a std::out_of_range exception if one of the two operands or the result of the operation is not valid

◆ operator-() [1/2]

AngularVelocity ad::physics::AngularVelocity::operator- ( ) const
inline

standard arithmetic operator

Returns
Result of arithmetic operation.
Note
throws a std::out_of_range exception if this or the result of the operation is not valid

◆ operator-() [2/2]

AngularVelocity ad::physics::AngularVelocity::operator- ( const AngularVelocity other) const
inline

standard arithmetic operator

Parameters
[in]otherOther AngularVelocity
Returns
Result of arithmetic operation.
Note
throws a std::out_of_range exception if one of the two operands or the result of the operation is not valid

◆ operator-=()

AngularVelocity ad::physics::AngularVelocity::operator-= ( const AngularVelocity other)
inline

standard arithmetic operator

Parameters
[in]otherOther AngularVelocity
Returns
Result of arithmetic operation.
Note
throws a std::out_of_range exception if one of the two operands or the result of the operation is not valid

◆ operator/() [1/2]

double ad::physics::AngularVelocity::operator/ ( const AngularVelocity other) const
inline

standard arithmetic operator

Parameters
[in]otherOther AngularVelocity
Returns
Result of arithmetic operation.
Note
throws a std::out_of_range exception if one of the two operands or the result of the operation is not valid or other is zero
since AngularVelocity is a type with physical unit, the division results in the dimensionless type.

◆ operator/() [2/2]

AngularVelocity ad::physics::AngularVelocity::operator/ ( const double &  scalar) const
inline

standard arithmetic operator

Parameters
[in]scalarScalar double value
Returns
Result of arithmetic operation.
Note
throws a std::out_of_range exception if this or the result of the operation is not valid or other is zero

◆ operator<()

bool ad::physics::AngularVelocity::operator< ( const AngularVelocity other) const
inline

standard comparison operator

Parameters
[in]otherOther AngularVelocity.
Returns
true if both AngularVelocity are valid and this AngularVelocity is strictly numerically smaller than other.
Note
the precision of AngularVelocity is considered

◆ operator<=()

bool ad::physics::AngularVelocity::operator<= ( const AngularVelocity other) const
inline

standard comparison operator

Parameters
[in]otherOther AngularVelocity
Returns
true if both AngularVelocity are valid and this AngularVelocity is numerically smaller than other.
Note
the precision of AngularVelocity is considered

◆ operator=() [1/2]

AngularVelocity& ad::physics::AngularVelocity::operator= ( AngularVelocity &&  other)
default

standard move operator

Parameters
[in]otherOther AngularVelocity
Returns
Reference to this AngularVelocity.

◆ operator=() [2/2]

AngularVelocity& ad::physics::AngularVelocity::operator= ( const AngularVelocity other)
default

standard assignment operator

Parameters
[in]otherOther AngularVelocity
Returns
Reference to this AngularVelocity.

◆ operator==()

bool ad::physics::AngularVelocity::operator== ( const AngularVelocity other) const
inline

standard comparison operator

Parameters
[in]otherOther AngularVelocity
Returns
true if both AngularVelocity are valid and can be taken as numerically equal

◆ operator>()

bool ad::physics::AngularVelocity::operator> ( const AngularVelocity other) const
inline

standard comparison operator

Parameters
[in]otherOther AngularVelocity.
Returns
true if both AngularVelocity are valid and this AngularVelocity is strictly numerically greater than other.
Note
the precision of AngularVelocity is considered

◆ operator>=()

bool ad::physics::AngularVelocity::operator>= ( const AngularVelocity other) const
inline

standard comparison operator

Parameters
[in]otherOther AngularVelocity.
Returns
true if both AngularVelocity are valid and this AngularVelocity is numerically greater than other.
Note
the precision of AngularVelocity is considered

The documentation for this class was generated from the following file: