ad_physics
Public Member Functions | Static Public Member Functions | Static Public Attributes | List of all members
ad::physics::Angle Class Reference

DataType Angle. More...

#include <ad/physics/Angle.hpp>

Public Member Functions

 Angle ()
 default constructor More...
 
_AD_PHYSICS_ANGLE_EXPLICIT_CONVERSION_ Angle (double const iAngle)
 standard constructor More...
 
 Angle (const Angle &other)=default
 standard copy constructor
 
 Angle (Angle &&other)=default
 standard move constructor
 
Angleoperator= (const Angle &other)=default
 standard assignment operator More...
 
Angleoperator= (Angle &&other)=default
 standard move operator More...
 
bool operator== (const Angle &other) const
 standard comparison operator More...
 
bool operator!= (const Angle &other) const
 standard comparison operator More...
 
bool operator> (const Angle &other) const
 standard comparison operator More...
 
bool operator< (const Angle &other) const
 standard comparison operator More...
 
bool operator>= (const Angle &other) const
 standard comparison operator More...
 
bool operator<= (const Angle &other) const
 standard comparison operator More...
 
Angle operator+ (const Angle &other) const
 standard arithmetic operator More...
 
Angleoperator+= (const Angle &other)
 standard arithmetic operator More...
 
Angle operator- (const Angle &other) const
 standard arithmetic operator More...
 
Angle operator-= (const Angle &other)
 standard arithmetic operator More...
 
Angle operator* (const double &scalar) const
 standard arithmetic operator More...
 
Angle operator/ (const double &scalar) const
 standard arithmetic operator More...
 
double operator/ (const Angle &other) const
 standard arithmetic operator More...
 
Angle operator- () const
 standard arithmetic operator More...
 
_AD_PHYSICS_ANGLE_EXPLICIT_CONVERSION_ operator double () const
 conversion to base type: double More...
 
bool isValid () const
 
void ensureValid () const
 ensure that the Angle is valid More...
 
void ensureValidNonZero () const
 ensure that the Angle is valid and non zero More...
 

Static Public Member Functions

static Angle getMin ()
 get minimum valid Angle (i.e. cMinValue)
 
static Angle getMax ()
 get maximum valid Angle (i.e. cMaxValue)
 
static Angle getPrecision ()
 get assumed accuracy of Angle (i.e. cPrecisionValue)
 

Static Public Attributes

static const double cMinValue
 constant defining the minimum valid Angle value (used in isValid())
 
static const double cMaxValue
 constant defining the maximum valid Angle value (used in isValid())
 
static const double cPrecisionValue
 constant defining the assumed Angle value accuracy (used in comparison operator==(), operator!=())
 

Detailed Description

DataType Angle.

An angle measured in radians The unit is: Radian

Constructor & Destructor Documentation

◆ Angle() [1/2]

ad::physics::Angle::Angle ( )
inline

default constructor

The default value of Angle is: std::numeric_limits<double>::quiet_NaN()

◆ Angle() [2/2]

_AD_PHYSICS_ANGLE_EXPLICIT_CONVERSION_ ad::physics::Angle::Angle ( double const  iAngle)
inline

standard constructor

Note
_AD_PHYSICS_ANGLE_EXPLICIT_CONVERSION_ defines, if only an explicit conversion is allowed.

Member Function Documentation

◆ ensureValid()

void ad::physics::Angle::ensureValid ( ) const
inline

ensure that the Angle is valid

Throws an std::out_of_range() exception if the Angle in not valid (i.e. isValid() returns false)

◆ ensureValidNonZero()

void ad::physics::Angle::ensureValidNonZero ( ) const
inline

ensure that the Angle is valid and non zero

Throws an std::out_of_range() exception if the Angle in not valid or zero (i.e. isValid() returns false)

◆ isValid()

bool ad::physics::Angle::isValid ( ) const
inline
Returns
true if the Angle in a valid range

An Angle value is defined to be valid if:

◆ operator double()

_AD_PHYSICS_ANGLE_EXPLICIT_CONVERSION_ ad::physics::Angle::operator double ( ) const
inline

conversion to base type: double

Note
the conversion to the base type removes the physical unit. _AD_PHYSICS_ANGLE_EXPLICIT_CONVERSION_ defines, if only explicit calls are allowed.

◆ operator!=()

bool ad::physics::Angle::operator!= ( const Angle other) const
inline

standard comparison operator

Parameters
[in]otherOther Angle.
Returns
true if one of the Angle is not valid or they can be taken as numerically different

◆ operator*()

Angle ad::physics::Angle::operator* ( const double &  scalar) const
inline

standard arithmetic operator

Parameters
[in]scalarScalar double value
Returns
Result of arithmetic operation.
Note
throws a std::out_of_range exception if value or the result of the operation is not valid

◆ operator+()

Angle ad::physics::Angle::operator+ ( const Angle other) const
inline

standard arithmetic operator

Parameters
[in]otherOther Angle
Returns
Result of arithmetic operation.
Note
throws a std::out_of_range exception if one of the two operands or the result of the operation is not valid

◆ operator+=()

Angle& ad::physics::Angle::operator+= ( const Angle other)
inline

standard arithmetic operator

Parameters
[in]otherOther Angle
Returns
Result of arithmetic operation.
Note
throws a std::out_of_range exception if one of the two operands or the result of the operation is not valid

◆ operator-() [1/2]

Angle ad::physics::Angle::operator- ( ) const
inline

standard arithmetic operator

Returns
Result of arithmetic operation.
Note
throws a std::out_of_range exception if this or the result of the operation is not valid

◆ operator-() [2/2]

Angle ad::physics::Angle::operator- ( const Angle other) const
inline

standard arithmetic operator

Parameters
[in]otherOther Angle
Returns
Result of arithmetic operation.
Note
throws a std::out_of_range exception if one of the two operands or the result of the operation is not valid

◆ operator-=()

Angle ad::physics::Angle::operator-= ( const Angle other)
inline

standard arithmetic operator

Parameters
[in]otherOther Angle
Returns
Result of arithmetic operation.
Note
throws a std::out_of_range exception if one of the two operands or the result of the operation is not valid

◆ operator/() [1/2]

double ad::physics::Angle::operator/ ( const Angle other) const
inline

standard arithmetic operator

Parameters
[in]otherOther Angle
Returns
Result of arithmetic operation.
Note
throws a std::out_of_range exception if one of the two operands or the result of the operation is not valid or other is zero
since Angle is a type with physical unit, the division results in the dimensionless type.

◆ operator/() [2/2]

Angle ad::physics::Angle::operator/ ( const double &  scalar) const
inline

standard arithmetic operator

Parameters
[in]scalarScalar double value
Returns
Result of arithmetic operation.
Note
throws a std::out_of_range exception if this or the result of the operation is not valid or other is zero

◆ operator<()

bool ad::physics::Angle::operator< ( const Angle other) const
inline

standard comparison operator

Parameters
[in]otherOther Angle.
Returns
true if both Angle are valid and this Angle is strictly numerically smaller than other.
Note
the precision of Angle is considered

◆ operator<=()

bool ad::physics::Angle::operator<= ( const Angle other) const
inline

standard comparison operator

Parameters
[in]otherOther Angle
Returns
true if both Angle are valid and this Angle is numerically smaller than other.
Note
the precision of Angle is considered

◆ operator=() [1/2]

Angle& ad::physics::Angle::operator= ( Angle &&  other)
default

standard move operator

Parameters
[in]otherOther Angle
Returns
Reference to this Angle.

◆ operator=() [2/2]

Angle& ad::physics::Angle::operator= ( const Angle other)
default

standard assignment operator

Parameters
[in]otherOther Angle
Returns
Reference to this Angle.

◆ operator==()

bool ad::physics::Angle::operator== ( const Angle other) const
inline

standard comparison operator

Parameters
[in]otherOther Angle
Returns
true if both Angle are valid and can be taken as numerically equal

◆ operator>()

bool ad::physics::Angle::operator> ( const Angle other) const
inline

standard comparison operator

Parameters
[in]otherOther Angle.
Returns
true if both Angle are valid and this Angle is strictly numerically greater than other.
Note
the precision of Angle is considered

◆ operator>=()

bool ad::physics::Angle::operator>= ( const Angle other) const
inline

standard comparison operator

Parameters
[in]otherOther Angle.
Returns
true if both Angle are valid and this Angle is numerically greater than other.
Note
the precision of Angle is considered

The documentation for this class was generated from the following file: