ad_physics
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DataType SpeedSquared. More...
#include <ad/physics/SpeedSquared.hpp>
Public Member Functions | |
SpeedSquared () | |
default constructor More... | |
_AD_PHYSICS_SPEEDSQUARED_EXPLICIT_CONVERSION_ | SpeedSquared (double const iSpeedSquared) |
standard constructor More... | |
SpeedSquared (const SpeedSquared &other)=default | |
standard copy constructor | |
SpeedSquared (SpeedSquared &&other)=default | |
standard move constructor | |
SpeedSquared & | operator= (const SpeedSquared &other)=default |
standard assignment operator More... | |
SpeedSquared & | operator= (SpeedSquared &&other)=default |
standard move operator More... | |
bool | operator== (const SpeedSquared &other) const |
standard comparison operator More... | |
bool | operator!= (const SpeedSquared &other) const |
standard comparison operator More... | |
bool | operator> (const SpeedSquared &other) const |
standard comparison operator More... | |
bool | operator< (const SpeedSquared &other) const |
standard comparison operator More... | |
bool | operator>= (const SpeedSquared &other) const |
standard comparison operator More... | |
bool | operator<= (const SpeedSquared &other) const |
standard comparison operator More... | |
SpeedSquared | operator+ (const SpeedSquared &other) const |
standard arithmetic operator More... | |
SpeedSquared & | operator+= (const SpeedSquared &other) |
standard arithmetic operator More... | |
SpeedSquared | operator- (const SpeedSquared &other) const |
standard arithmetic operator More... | |
SpeedSquared | operator-= (const SpeedSquared &other) |
standard arithmetic operator More... | |
SpeedSquared | operator* (const double &scalar) const |
standard arithmetic operator More... | |
SpeedSquared | operator/ (const double &scalar) const |
standard arithmetic operator More... | |
double | operator/ (const SpeedSquared &other) const |
standard arithmetic operator More... | |
SpeedSquared | operator- () const |
standard arithmetic operator More... | |
_AD_PHYSICS_SPEEDSQUARED_EXPLICIT_CONVERSION_ | operator double () const |
conversion to base type: double More... | |
bool | isValid () const |
void | ensureValid () const |
ensure that the SpeedSquared is valid More... | |
void | ensureValidNonZero () const |
ensure that the SpeedSquared is valid and non zero More... | |
Static Public Member Functions | |
static SpeedSquared | getMin () |
get minimum valid SpeedSquared (i.e. cMinValue) | |
static SpeedSquared | getMax () |
get maximum valid SpeedSquared (i.e. cMaxValue) | |
static SpeedSquared | getPrecision () |
get assumed accuracy of SpeedSquared (i.e. cPrecisionValue) | |
Static Public Attributes | |
static const double | cMinValue |
constant defining the minimum valid SpeedSquared value (used in isValid()) | |
static const double | cMaxValue |
constant defining the maximum valid SpeedSquared value (used in isValid()) | |
static const double | cPrecisionValue |
constant defining the assumed SpeedSquared value accuracy (used in comparison operator==(), operator!=()) | |
DataType SpeedSquared.
SpeedSquared represents a squared Speed. The unit is: SquareMeterPerSecondSquared
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inline |
default constructor
The default value of SpeedSquared is: std::numeric_limits<double>::quiet_NaN()
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inline |
standard constructor
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inline |
ensure that the SpeedSquared is valid
Throws an std::out_of_range() exception if the SpeedSquared in not valid (i.e. isValid() returns false)
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inline |
ensure that the SpeedSquared is valid and non zero
Throws an std::out_of_range() exception if the SpeedSquared in not valid or zero (i.e. isValid() returns false)
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inline |
true
if the SpeedSquared in a valid rangeAn SpeedSquared value is defined to be valid if:
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inline |
conversion to base type: double
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inline |
standard comparison operator
[in] | other | Other SpeedSquared. |
true
if one of the SpeedSquared is not valid or they can be taken as numerically different
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inline |
standard arithmetic operator
[in] | scalar | Scalar double value |
value
or the result of the operation is not valid
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inline |
standard arithmetic operator
[in] | other | Other SpeedSquared |
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inline |
standard arithmetic operator
[in] | other | Other SpeedSquared |
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inline |
standard arithmetic operator
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inline |
standard arithmetic operator
[in] | other | Other SpeedSquared |
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inline |
standard arithmetic operator
[in] | other | Other SpeedSquared |
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inline |
standard arithmetic operator
[in] | scalar | Scalar double value |
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inline |
standard arithmetic operator
[in] | other | Other SpeedSquared |
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inline |
standard comparison operator
[in] | other | Other SpeedSquared. |
true
if both SpeedSquared are valid and this SpeedSquared is strictly numerically smaller than other.
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inline |
standard comparison operator
[in] | other | Other SpeedSquared |
true
if both SpeedSquared are valid and this SpeedSquared is numerically smaller than other.
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default |
standard assignment operator
[in] | other | Other SpeedSquared |
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default |
standard move operator
[in] | other | Other SpeedSquared |
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inline |
standard comparison operator
[in] | other | Other SpeedSquared |
true
if both SpeedSquared are valid and can be taken as numerically equal
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inline |
standard comparison operator
[in] | other | Other SpeedSquared. |
true
if both SpeedSquared are valid and this SpeedSquared is strictly numerically greater than other.
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inline |
standard comparison operator
[in] | other | Other SpeedSquared. |
true
if both SpeedSquared are valid and this SpeedSquared is numerically greater than other.