ad_physics
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DataType AngularAcceleration. More...
#include <ad/physics/AngularAcceleration.hpp>
Public Member Functions | |
AngularAcceleration () | |
default constructor More... | |
_AD_PHYSICS_ANGULARACCELERATION_EXPLICIT_CONVERSION_ | AngularAcceleration (double const iAngularAcceleration) |
standard constructor More... | |
AngularAcceleration (const AngularAcceleration &other)=default | |
standard copy constructor | |
AngularAcceleration (AngularAcceleration &&other)=default | |
standard move constructor | |
AngularAcceleration & | operator= (const AngularAcceleration &other)=default |
standard assignment operator More... | |
AngularAcceleration & | operator= (AngularAcceleration &&other)=default |
standard move operator More... | |
bool | operator== (const AngularAcceleration &other) const |
standard comparison operator More... | |
bool | operator!= (const AngularAcceleration &other) const |
standard comparison operator More... | |
bool | operator> (const AngularAcceleration &other) const |
standard comparison operator More... | |
bool | operator< (const AngularAcceleration &other) const |
standard comparison operator More... | |
bool | operator>= (const AngularAcceleration &other) const |
standard comparison operator More... | |
bool | operator<= (const AngularAcceleration &other) const |
standard comparison operator More... | |
AngularAcceleration | operator+ (const AngularAcceleration &other) const |
standard arithmetic operator More... | |
AngularAcceleration & | operator+= (const AngularAcceleration &other) |
standard arithmetic operator More... | |
AngularAcceleration | operator- (const AngularAcceleration &other) const |
standard arithmetic operator More... | |
AngularAcceleration | operator-= (const AngularAcceleration &other) |
standard arithmetic operator More... | |
AngularAcceleration | operator* (const double &scalar) const |
standard arithmetic operator More... | |
AngularAcceleration | operator/ (const double &scalar) const |
standard arithmetic operator More... | |
double | operator/ (const AngularAcceleration &other) const |
standard arithmetic operator More... | |
AngularAcceleration | operator- () const |
standard arithmetic operator More... | |
_AD_PHYSICS_ANGULARACCELERATION_EXPLICIT_CONVERSION_ | operator double () const |
conversion to base type: double More... | |
bool | isValid () const |
void | ensureValid () const |
ensure that the AngularAcceleration is valid More... | |
void | ensureValidNonZero () const |
ensure that the AngularAcceleration is valid and non zero More... | |
Static Public Member Functions | |
static AngularAcceleration | getMin () |
get minimum valid AngularAcceleration (i.e. cMinValue) | |
static AngularAcceleration | getMax () |
get maximum valid AngularAcceleration (i.e. cMaxValue) | |
static AngularAcceleration | getPrecision () |
get assumed accuracy of AngularAcceleration (i.e. cPrecisionValue) | |
Static Public Attributes | |
static const double | cMinValue |
constant defining the minimum valid AngularAcceleration value (used in isValid()) | |
static const double | cMaxValue |
constant defining the maximum valid AngularAcceleration value (used in isValid()) | |
static const double | cPrecisionValue |
constant defining the assumed AngularAcceleration value accuracy (used in comparison operator==(), operator!=()) | |
DataType AngularAcceleration.
The rate of change of AngularVelocity of an object with respect to time. The unit is: RadianPerSecondSquared
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default constructor
The default value of AngularAcceleration is: std::numeric_limits<double>::quiet_NaN()
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standard constructor
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ensure that the AngularAcceleration is valid
Throws an std::out_of_range() exception if the AngularAcceleration in not valid (i.e. isValid() returns false)
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ensure that the AngularAcceleration is valid and non zero
Throws an std::out_of_range() exception if the AngularAcceleration in not valid or zero (i.e. isValid() returns false)
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true
if the AngularAcceleration in a valid rangeAn AngularAcceleration value is defined to be valid if:
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conversion to base type: double
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inline |
standard comparison operator
[in] | other | Other AngularAcceleration. |
true
if one of the AngularAcceleration is not valid or they can be taken as numerically different
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standard arithmetic operator
[in] | scalar | Scalar double value |
value
or the result of the operation is not valid
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standard arithmetic operator
[in] | other | Other AngularAcceleration |
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inline |
standard arithmetic operator
[in] | other | Other AngularAcceleration |
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standard arithmetic operator
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inline |
standard arithmetic operator
[in] | other | Other AngularAcceleration |
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inline |
standard arithmetic operator
[in] | other | Other AngularAcceleration |
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inline |
standard arithmetic operator
[in] | other | Other AngularAcceleration |
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inline |
standard arithmetic operator
[in] | scalar | Scalar double value |
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inline |
standard comparison operator
[in] | other | Other AngularAcceleration. |
true
if both AngularAcceleration are valid and this AngularAcceleration is strictly numerically smaller than other.
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inline |
standard comparison operator
[in] | other | Other AngularAcceleration |
true
if both AngularAcceleration are valid and this AngularAcceleration is numerically smaller than other.
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default |
standard move operator
[in] | other | Other AngularAcceleration |
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default |
standard assignment operator
[in] | other | Other AngularAcceleration |
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inline |
standard comparison operator
[in] | other | Other AngularAcceleration |
true
if both AngularAcceleration are valid and can be taken as numerically equal
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inline |
standard comparison operator
[in] | other | Other AngularAcceleration. |
true
if both AngularAcceleration are valid and this AngularAcceleration is strictly numerically greater than other.
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inline |
standard comparison operator
[in] | other | Other AngularAcceleration. |
true
if both AngularAcceleration are valid and this AngularAcceleration is numerically greater than other.