ad_physics
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specialization of the std::numeric_limits for SpeedSquared More...
#include <ad/physics/SpeedSquared.hpp>
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static inline ::ad::physics::SpeedSquared | lowest () |
static inline ::ad::physics::SpeedSquared | max () |
static inline ::ad::physics::SpeedSquared | epsilon () |
specialization of the std::numeric_limits for SpeedSquared
Derived from std::numeric_limits<double> with overloaded functions: std::numeric_limits<SpeedSquared>::lowest() (
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