ad_map_access
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#include "ad/map/landmark/LandmarkIdValidInputRange.hpp"
#include "ad/map/landmark/LandmarkValidInputRange.hpp"
#include "ad/map/landmark/Types.hpp"
#include "ad/map/lane/Types.hpp"
Go to the source code of this file.
Namespaces | |
ad | |
namespace ad | |
ad::map | |
namespace map | |
ad::map::landmark | |
namespace landmark | |
Functions | |
bool | ad::map::landmark::isValid (Landmark const &landmark, bool const logErrors=true) |
checks if the given Landmark is valid More... | |
bool | ad::map::landmark::isValid (LandmarkId const &landmarkId, bool const logErrors=true) |
checks if the given LandmarkId is valid More... | |
Landmark::ConstPtr | ad::map::landmark::getLandmarkPtr (LandmarkId const &id) |
Method to be called to retrieve Landmark::Ptr from the Store. More... | |
const Landmark & | ad::map::landmark::getLandmark (LandmarkId const &id) |
Method to be called to retrieve Landmark from the Store. More... | |
point::ENUHeading | ad::map::landmark::getENUHeading (Landmark const &landmark) |
landmark::LandmarkIdList | ad::map::landmark::getLandmarks () |
ENULandmark | ad::map::landmark::getENULandmark (LandmarkId const &id) |
Method to be called to retrieve Landmark from the Store and convert to ENU representation. More... | |
LandmarkIdList | ad::map::landmark::getVisibleLandmarks (lane::LaneId const &laneId) |
Method to be called to retrieve all the visible landmarks from the given lane. More... | |
LandmarkIdList | ad::map::landmark::getVisibleLandmarks (LandmarkType const &landmarkType, lane::LaneId const &laneId) |
Method to be called to retrieve all the visible landmarks of type landmarkType from the given lane. More... | |
LandmarkId | ad::map::landmark::uniqueLandmarkId (point::GeoPoint const &geoPoint) |
Method to be called to search the nearest landmarkid given the geo point. More... | |
LandmarkIdList | ad::map::landmark::getVisibleTrafficLights (lane::LaneId const &laneId) |
Method to be called to retrieve all the visible traffic lights from the given lane. More... | |